MM 3.1.1 Crashes upon loading Mappingfile

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MM 3.1.1 Crashes upon loading Mappingfile

Postby Manuel » Tue Feb 26, 2013 3:13 pm

Hi There,

MAJOR PROBLEM!

MM3.1.1 Crashes when I load a Mapping file with large quantity of surfaces. My laptop has the following specs:

Win7 pro 64bit, intel core i7-3820QM @2.70GHz, 32 gm ram, nvidia gtx680m 4gb ram, samsung 256 gb ssd disk an two more ssd disks...

I have set win7 to use the nvidia gpu as default and tweaked win7 for performance but with no result.

ANY HELP WOULD BE GREATLY APPRICIATED!

Manuel
Manuel
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Re: MM 3.1.1 Crashes upon loading Mappingfile

Postby Jdoniaute » Fri Apr 26, 2013 2:49 pm

We are working on this, and the new videomapper should be more stable about that.

So far, it seems that when computers have two video cards, one small and one bigger, MediaMaster has sometimes troubles to force to the big video card.

When we did a 200 surfaces videomapping file, our computer started to get laggy around 70 surfaces. But When we put the fullscreen mode, everything went back to normal. It was because It was using the small videocard of my laptop.

We have made extensive research on this issue and it should be fixed in the new video mapper.
Jdoniaute
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